_GL_TYPE_WIDTH     60 lib/intprops-internal.h     (((_GL_INT_CONVERT (e, 1) << (_GL_TYPE_WIDTH (+(e)) - 2)) - 1) * 2 + 1)
_GL_TYPE_WIDTH    345 lib/intprops-internal.h                                        ? _GL_INT_CONVERT (b, tmax) >> (_GL_TYPE_WIDTH (+(b)) - 1)  \
_GL_TYPE_WIDTH     42 lib/intprops.h #define TYPE_WIDTH(t) _GL_TYPE_WIDTH (t)