_GL_INT_CONVERT    40 lib/intprops-internal.h #define _GL_EXPR_SIGNED(e) (_GL_INT_CONVERT (e, -1) < 0)
_GL_INT_CONVERT    52 lib/intprops-internal.h     (_GL_EXPR_SIGNED (e) ? ~_GL_SIGNED_INT_MAXIMUM (e) : _GL_INT_CONVERT (e, 0))
_GL_INT_CONVERT    54 lib/intprops-internal.h     (_GL_EXPR_SIGNED (e) ? _GL_SIGNED_INT_MAXIMUM (e) : _GL_INT_CONVERT (e, -1))
_GL_INT_CONVERT    56 lib/intprops-internal.h     (((_GL_INT_CONVERT (e, 1) << (_GL_TYPE_WIDTH (+(e)) - 2)) - 1) * 2 + 1)
_GL_INT_CONVERT   315 lib/intprops-internal.h     ((b) < 0 ? (((tmin) ? ((_GL_EXPR_SIGNED (_GL_INT_CONVERT (a, (tmin) - (b))) || (b) < (tmin))   \
_GL_INT_CONVERT   320 lib/intprops-internal.h          ? (((tmin) ? ((_GL_EXPR_SIGNED (_GL_INT_CONVERT (b, (tmin) - (a))) || (a) < (tmin))       \
_GL_INT_CONVERT   323 lib/intprops-internal.h             || ((_GL_EXPR_SIGNED (_GL_INT_CONVERT (a, b)) || (tmax) < (b)) && (tmax) < (a) + (b))) \
_GL_INT_CONVERT   328 lib/intprops-internal.h          : (a) < 0 ? ((!_GL_EXPR_SIGNED (_GL_INT_CONVERT ((a) - (tmin), b)) && (a) - (tmin) < 0)   \
_GL_INT_CONVERT   330 lib/intprops-internal.h                    : ((!(_GL_EXPR_SIGNED (_GL_INT_CONVERT (tmax, b))                               \
_GL_INT_CONVERT   331 lib/intprops-internal.h                          && _GL_EXPR_SIGNED (_GL_INT_CONVERT ((tmax) + (b), a)))                   \
_GL_INT_CONVERT   335 lib/intprops-internal.h     ((b) < 0 ? ((a) < 0 ? (_GL_EXPR_SIGNED (_GL_INT_CONVERT (tmax, b))                             \
_GL_INT_CONVERT   338 lib/intprops-internal.h                                        ? _GL_INT_CONVERT (b, tmax) >> (_GL_TYPE_WIDTH (+(b)) - 1)  \
_GL_INT_CONVERT   341 lib/intprops-internal.h                     : _GL_INT_NEGATE_OVERFLOW (_GL_INT_CONVERT (b, tmin)) && (b) == -1             \
_GL_INT_CONVERT   346 lib/intprops-internal.h          : ((a) < 0 ? (_GL_INT_NEGATE_OVERFLOW (_GL_INT_CONVERT (a, tmin)) && (a) == -1            \
_GL_INT_CONVERT   179 lib/intprops.h     ((min) < 0     ? (b) == _GL_INT_CONVERT (min, -1) && (a) < -(max)                              \
_GL_INT_CONVERT   183 lib/intprops.h     ((min) < 0     ? (b) == _GL_INT_CONVERT (min, -1) && (a) < -(max)                              \
_GL_INT_CONVERT   195 lib/intprops.h                  : (a) % (_GL_INT_CONVERT (a, _GL_SIGNED_INT_MAXIMUM (b)) + 1))                    \
_GL_INT_CONVERT   267 lib/intprops.h     op_result_overflow (a, b, _GL_INT_MINIMUM (_GL_INT_CONVERT (a, b)),                            \
_GL_INT_CONVERT   268 lib/intprops.h                         _GL_INT_MAXIMUM (_GL_INT_CONVERT (a, b)))